Discordv2.2.3
ODG
Operator Development Group · Unofficial, unaffiliated

Operator
Development
Group

Twenty-six mods and six maps for OPERATOR, a game that ships no mod tools. The current pack is v2.2.3. Version 2.0 was the biggest update we've made: three missions, a new enemy, a lounge off the lobby, and vehicles you can drive and fly.

v2.2.3  ·  13 OCT 2026  ·  226,087 lines of C#

An operator walking away from a burning truck yard
In play
Mission

OPERATOR has no modding support. There's no SDK, no editor and no documentation. ODG builds for it anyway.

None of this is official. ODG has no connection to the developers of OPERATOR.

001 · What we ship

Weapons,
maps,
roles.

We've built six missions for OPERATOR, and they sit on the Cerberus laptop under DUKE'S OPS. The enemy on them patrols, clears rooms, talks to each other and comes looking when it hears you. You can ride a Black Hawk in and fast-rope down, drive a Raptor or fly a Little Bird. Your team picks from five roles, including a JTAC with a drone and an A-10 on call. Between missions there's a lounge off the lobby with a bar, games and a shoot house. All of it works in co-op, and one launcher keeps it current.

26Mods in the pack
6Playable missions
123Developer builds behind v2.0
The OPFOR rack with the M107A1 and the M200, and the VKS against the wall
01
2026
Twenty-six

The mods

What each one adds and how to use it. Weapons, roles, enemies, vehicles, clothing and the tools underneath.

Browse
A compound in the trees, from the air
02Six

The missions

Six new maps with enemies, a target and co-op. A briefing for each.

An operator in the ops room
03ODG

About

Who we are, what the pack touches on your machine, and how updates work.

The launcher starting
04Install

Get the pack

Windows, Linux and the Steam Deck. One download installs everything and keeps it up to date.

Support

The pack is free. If you want to support the work, there's a Patreon.

002 · Latest

Release notes

How updates work
15 OCT 2026

Launcher 13

For Patreon members on early builds. If you uninstalled and installed again and the new clothes, patches and camos never came back, the launcher now notices the missing files and downloads them again, about 3 GB. Open the launcher and it updates itself.

Launcher
15 OCT 2026

Launcher 12

The usage statistics are gone. The launcher no longer sends them, and what had been sent is deleted. The terms are back to the September wording, so the launcher asks you to tick the box once more. Open the launcher and it updates itself.

Launcher · terms
15 OCT 2026

Launcher 11

Three launcher updates on the v2.2.3 pack. Open the launcher and it updates itself. If the mod loader is missing, the launcher now downloads and installs it for you, and it tries again when GitHub has a hiccup instead of stopping. Patreon members get their early builds installed properly in this launcher too. If someone gives you an invite code and you're already signed in, there's a box for it on the ACCOUNT page now. The terms have changed, so everyone ticks the box once more. The launcher now sends anonymous usage statistics, and the terms list exactly what they hold. SETTINGS has a button that deletes what was sent.

Launcher · terms
13 OCT 2026

v2.2.3

Current

Six new patches in the closet: FBI, Canh Sat Dac Nhiem, Expedient Solutions, Aegis Group, Citadel CSOD and The Sentinel Group. Nothing else changed in the pack. Mods and missions are the same as v2.2.2. The Linux installer now carries the release number as well, so this one is ODG for Linux 2.2.3.

Patches · Linux
07 OCT 2026

v2.2.2

Enemies on our missions walk again. Patrols, searches and assaults work on every one of them.

Enemy AI
07 OCT 2026

v2.2.1

Enemies on our missions patrol, advance, flank and search again. On OPERATION RED WINGS, COUNTRY RETREAT and POLAR PLUNGE they climb the hillsides. A man who sees you up close turns his gun on you and stops walking. One or two squads search your last position, and no more than three push one player.

Enemy AI
06 OCT 2026

v2.1

An enemy AI update for every difficulty. Enemies get into cover when shot and check both ways at doors. Trees hide you properly now, pines included. Squads stack on doors, clear corners first and cut off the back of your building. Tier 1 kicks doors, uses breaching charges and wears four-tube night vision at night. The JTAC radar tracks moving enemies and the A-10 is no longer pink. Items you cannot wear show a lock and the reason.

Enemy AI · roles · closet
05 OCT 2026

v2.0

This is the biggest release we've made. It brings the public pack up to date with everything we've built since September: nine new mods, three new missions and an update to every mod that was already here. The pack is now twenty-six mods and over 226,000 lines of code, built across 123 developer builds.

Three new missions. COUNTRY RETREAT is two farmhouses and a tent camp in a forest gorge. You walk in up the creek bed, or a helicopter fast-ropes you onto the rim above it. POLAR PLUNGE is a forward base on a frozen coast, and the only way in is to swim from the sea. OPERATION RED WINGS puts five enemy camps along a river valley in the mountains. A Black Hawk ropes you onto the hill above them and comes back to the same spot to take you out.

A new enemy. They walk patrol routes, hold rooms and come looking when they hear shots. They clear a building room by room, lean around cover and use grenades. Their medics treat their wounded, and at night they wear night vision. They talk to each other in the game's own voices, and you only hear it when you're close. The difficulty you pick on the laptop now changes how they fight.

The lounge. There's a new door in the lobby corridor. Behind it is a cigar lounge with a bar, a fire and a memory wall, a game room with pool, chess and a poker table, and a bowling alley upstairs. The shoot house next door has steel targets and enemies to run drills against, and you can lay out your own rooms in it. Everyone in the lobby is in the same room and plays the same games.

Vehicles and roles. On Mexico Depot you can drive a Ford Raptor with your team in the back, or fly a Little Bird with Hellfires and a minigun. Crash it and it breaks. The JTAC can call in an A-10 gun run. The Assaulter fast-ropes off rooftops, the Sniper gets a rangefinder and can hold his breath for the shot, and the Breacher can now blow through fences.

Kit. The closet holds close to two hundred items now. New this time are the Desert Night Camouflage and DCU sets, a kitted helmet with working IR strobes, MultiCam Alpine vests, a wetsuit set for the water and a Rolex Day-Date that keeps real time on your wrist. At the weapon bench you can paint any part in six rattle-can camos and fit suppressors in twelve colours. There's an M18 smoke grenade as well.

Everything else. There's text chat with emoji and reactions, and a new home screen with its own picture and music. Loading is faster and the game uses less memory. Launcher 4 adds Steam sign-in, Discord and an inbox. Your first launch downloads the new map data, about 2.4 GB, and after that you only get what changes.

Major update
24 SEP 2026

v1.1.1

Fireteam Roles and the patch pack updated. Launcher 3.

Fireteam Roles · NewSlots
24 SEP 2026

v1.1

Fireteam Roles updated, the ghillie suit and new patches in the cabinet, and launcher 2.

Roles · ghillie · patches
15 SEP 2026

v1.0.1

Two new patches for the cabinet. TASK FORCE HADES, a three-headed hound roundel, and DONT TREAD ON ME in the digital camo cut. Both seat on a sleeve or a vest panel like every other patch.

NewSlots
11 SEP 2026

v1.0

The first public build. Seventeen mods, five missions and the launcher in one installer. A hundred and four developer builds came before it: spawn protection on every map, breach doors that open for the whole team, and co-op that holds together when somebody loads slowly.

First public release
003 · When it breaks

Tell us
what happened.

Send it from the launcher's REPORT page. Sign in with Steam once, and you get a ticket number we answer on.

Report a problem